City Island: Airport is a simulation game that lets players run an airport, deploy attractions and houses to attract tourists, and then send their citizens abroad to Lisbon, Munich, Paris and many other cities.
In City Island: Airport, players should put necessary facilities to the airport on the right bank of a river and develop a small city around the bank. To be specific, they need to build runways, hangars, silos, and fuel deposits and in between add some attractions, decorations and houses to the city. City and Airport contribute to each other’s development. On the one hand, the city witnesses increasing tourists as the airport opens up more routes to international cities. On the other hand, the airport requires passengers for every flight it sends off into the air.
Most of the time, players serve inbound flights, empty the runways for them to land on, refill the fuel, and load passengers. Such services cost tourist points earned regularly from tourist attractions in the city. Over time, players will unlock new buildings and construct them inside the city and then collect rewards. By completing quests and serving flights, players will gain experience to level up and unlock more routes and buildings for both city and airport.
City Island: Airport has too much in common with Airport City, which also focuses on city and airport that serve each other for development. And serving incoming airplanes is mostly the only thing players do in the two games although both of games come occasionally coupled with building projects and reward collecting.
City Island: Airport not only works in a similar way, but also turns out to be as boring as Airpot City. It overemphasizes the airport and leaves the city management with little fun. Decoration and attraction only function to provide necessary resources like cash, passengers, and tourist points. It eventually allows for no interaction between players.
Monotonous and time-consuming, quests in the game require players to collect cash 100 times, play a specific number of hours, and build a set number of certain buildings. After you’ve received 50 flights and then 100 flights, you will be tasked with receiving 200 and more flights.
What sets City Island: Airport apart from Airport City and many other simulation games is the addition of landmarks of different origins. Once players have completed enough numbers of flights to the same city, they will be rewarded with a Bronze Star, Silver Star or Gold Star instead of souvenirs as in some airport-themed simulators. After enough stars are accumulated, they could add Stonehenge, Leaning Tower of Pisa and Eiffel Tower to their cities.
Regrettably, no landmark building could compensate for such old and dull gameplay. And quests and visual designs does not help make it better. On the whole, City Island: Airport is a disappointment.
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